Management
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Screenshot Saturday Mondays: Bumper Christmas Edition
I go on Twitter so you don't have to
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Shadow Gambit: The Cursed Crew gets surprise modding tool as a "very final parting gift"
Make your own stealth missions
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Screenshot Saturday Mondays: A little bit GTA 6, a little bit Mad Max
I go on Twitter to find indie games so you don't have to
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Review: SteamWorld Build review: joyful citybuilding and delightful dungeon digging
Ace of spades
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Screenshot Saturday Mondays: Like clicking fish in a bucket
I go on Twitter to find indie games so you don't have to
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Cities: Skylines 2's Expansion Pass DLC delayed while devs continue working on fixes
“Once the PC version is where we want it to be, we will be focusing on the console release and DLC content."
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Supporters only: This micro citybuilder is a high rise delight
If Townscaper was, you know, more of a game
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Original creator launches a new version of MS-DOS classic
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Kaiserpunk is an alt-history blend of grand strategy and citybuilder
From the makers of Patron
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Cities: Skylines 2's editor tools are still a couple of months away
Performance fixes are still in progress
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Mob Factory mixes tower defense and factory automation in a cute, horrific mix
Slaughterhouse thrive
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A fifteen year open source effort to remake Dungeon Keeper just hit 1.0
Modern controls, 4K and multiplayer included
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Cities: Skylines 2 won’t get paid DLC until its performance issues are sorted, devs say
Quality-of-life features from the original also on the way
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My car-free Cities: Skylines 2 dream inevitably devolved into a cruel endurance test
You’ll never walk alone
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Cities: Skylines 2's new editor tool looks neat
No release date yet
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Screenshot Saturday Tuesday: Grappling hooks, a stabby car, and giving ghosts the finger
I go onto Twitter so you don't have to
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Minecraft meets They Are Billions
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Cities: Skylines 2's first performance-boosting patch is out now
Getting traffic moving
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Football Manager 2024's advanced access is available now
Early morning kick-off
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Or also had alien space worms, or mechanoid moths… you get the picture
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At long last, I've seen 11 bit Studio's new game in action, and it's a doozy